VOYA Games has secured a $5 million funding round to continue building its blockchain-based crafting title Craft World and to set the stage for a wider, interoperable game ecosystem amidst the recurrent shutdowns of Web3 games. The round was co-led by 1kx and Makers Fund, with support from investors like RockawayX, Jihoz (Sky Mavis), and Sebastien Borget (The Sandbox). The funding will support the launch of Craft World and its companion meta-game Project Voyager, both part of a long-term effort of VOYA’s player-owned economy.
Development of Craft World
Craft World began as a testnet title and has constantly publicly updated weekly with player feedback guiding design changes and economic balance over the past months. Unlike games that have added blockchain features as an afterthought, Craft World was built from the ground up with on-chain mechanics in mind.
In-game resources are produced exclusively through gameplay, and every item can be traded across decentralized exchanges. Nothing is minted arbitrarily. Progress is saved directly to wallets, and all assets are designed to be carried across future VOYA titles.
Those assets will soon move into Project Voyager, a game that functions as a connective layer over Craft World. Within Voyager, progression expands beyond traditional crafting. It includes quests completed in-game or through social challenges that unlock Crystals, which convert into Dyno Coin, a key token within the VOYA ecosystem. This system underpins the planned network of interconnected titles, where player effort directly translates to value across games.
VOYA’s Play-First Structure Attracts 240,000 Wallets: No Airdrops, No Incentives
The VOYA team includes developers from Kolibri Games, known for Idle Miner Tycoon, a mobile title that crossed 100 million downloads before being acquired by Ubisoft. This background has shaped VOYA’s approach to user onboarding, which focuses on a “play-first” structure using smart wallets and account abstraction to skip the usual Web3 barriers like wallet creation, seed phrases, or token bridges. Players can begin instantly, with blockchain features gradually introduced as engagement deepens.
The game has gained over 240,000 wallets with more than 1.1 million trades executed entirely within the in-game economy. These metrics were reached without token incentives or airdrops, signaling real usage rather than speculative activity. The game is live on the Web, iOS, Android, and Telegram. App store ratings remain positive, and VOYA reports growing user engagement through organic and paid channels.
Over the summer, VOYA will take Craft World into full release. Project Voyager will go live with systems that bind the two games together and form the foundation for VOYA’s broader ecosystem. NFTs and Dyno Coin earned in Voyager will grant access to deeper layers of gameplay and ownership across future titles.