BloodLoop is officially set to launch this June, wrapping up its closed development cycle after months of iteration, system changes, and player feedback. The tactical multiplayer shooter has evolved significantly since early test builds, with recent participants calling it “unrecognizable… in the best way.”
BloodLoop launch adds seasonal leaderboards and skill-based rewards
Core gameplay has been overhauled across the board. Gunplay, visuals, netcode, and interface design have all been reworked based on tester input. The team notes that BloodLoop now aligns more closely with traditional multiplayer shooters in terms of feel and polish, even as it retains its blockchain-backed structure.
A new seasonal leaderboard system will debut at launch, replacing older play-to-airdrop mechanics. Rewards are tied to skill-based performance and ranked progression, not grind time. Higher-tier prizes will be offered to competitive players, with the system designed to support its $BLS token value and long-term sustainability.
Node repurposing and token mechanics
Node minting will continue beyond launch with updated pricing. The team has confirmed that revenue metrics tied to node ownership will be revealed after mainnet integration. No timeline has been provided for that update.
BloodLoop’s go-to-market plan targets Web2 and Web3 players
A major marketing campaign will roll out in June, focused on audiences across Asia-Pacific, Latin America, and North America. This includes collaborations with mainstream creators, press placements in traditional gaming outlets, and increased presence across social platforms.
The game’s launch had previously been delayed to avoid overlap with other blockchain game releases. Developers say the move was made to increase visibility across both Web3 and legacy audiences.
BloodLoop stands strong amid multiple web3 studio shutdowns
Amid ongoing uncertainty in the Web3 gaming sector where many studios are downsizing or shuttering altogether. BloodLoop’s development team has confirmed that its operations remain fully funded. The studio noted that the game’s release is financially secured even under a zero-revenue scenario.
Originally planned for an earlier release window, the launch was delayed to avoid crowding alongside other major blockchain game debuts. The move was aimed at giving BloodLoop more visibility as it enters both traditional and decentralized markets.
Additional Web3 campaigns, creator-led initiatives, and in-game events are planned in the lead-up to the BloodLoop launch, with more details expected over the coming weeks.