Quick Take
- Roblox title Grow a Garden reached 16.4 million concurrent users over the weekend
- Surpasses Fortnite’s 2020 Galactus event which peaked at 15.3 million CCU
- Game uses offline growth and timed drops to drive massive engagement with Gen Alpha
Roblox now hosts the most-played game in the world, and it wasn’t made by a major studio. Grow a Garden, a farming sim created by solo dev BMWLux and scaled by Janzen Madsen’s Splitting Point Studios, hit 16.4 million concurrent users last Saturday. That’s more than Fortnite’s 15.3 million peak during the Galactus event in 2020.
The game runs entirely inside Roblox, which itself reached 25.8 million concurrent players across the platform that day. At launch in April, Grow a Garden had around 2,000 concurrent users. In less than three months, it became the top experience on Roblox, driven mostly by younger players and short-form video traction on TikTok and YouTube Shorts.
Grow a Garden is built around idle progression and simple gameplay loops. Players plant crops, hatch blind-box pets, and collect in-game currency called Sheckles, which can be bought with Robux. Plots evolve over time, even when the player is offline. Timed shops refresh every five minutes and limited edition item drops, like fruit-pollinating Bizzy Bees, are released weekly to create a sense of urgency.

Rare in-game assets have already shown up on third-party marketplaces, with some listings exceeding $100 for high-tier collectibles like the Candy Blossom Tree and Titanic Dragonfly. The game also includes PvP elements like farm theft, which adds risk to the otherwise relaxed loop.
Splitting Point Studios brought the game into its portfolio in April and added basic retention tools like daily quests and event hooks. The team consists of around 20 people. Roblox creator KreekCraft called Grow a Garden’s growth unprecedented, noting that unlike previous hits, its momentum came mostly from children. About 35 percent of the game’s user base is under the age of 13, according to studio data.
The game’s structure and rapid scaling resemble early App Store breakouts. Lightweight gameplay, high engagement mechanics, and no friction to onboard. Roblox is increasingly being seen as a parallel to Apple’s 2007 launch of the iPhone ecosystem. It owns the platform, the distribution, and the monetization rails.
Roblox has had viral games before, but this one moved faster and reached farther than any title in platform history. It has also renewed speculation that Roblox may move toward dedicated hardware in the near future. A Switch-style handheld focused entirely on Roblox isn’t off the table.
For now, Grow a Garden is Roblox’s defining hit of 2025. And it just passed Fortnite doing it.
This game looks so old and bad. How does it have so many players?
Fruit Ang pet