Ahead of its much anticipated Beta session, Cantina Royale has released a breakdown of activities included in the upcoming event. The team looks forward to having community members participate actively in the new game version.
Cantina Royale wants to run its beta session despite having a live game. Therefore, players can only access the beta session with a guest account. They would access Cantina Royale 2.0 as a new user; players would be unable to import their existing NFT characters. All gaming experiences would be synonymous with a new user experience.
The beta session will be divided into two different stages. The first stage will allow players to progress from scratch, while the second stage will be where players experience the endgame. Generally, the beta release will focus on key elements related to gameplay, balance, and new user experience.
Developers of Cantina Royale will submit the beta game applications for inspections on Friday, July 14, and would probably launch by Saturday. The early game stage will take place for two days after which the team will fix bugs and issues encountered. Thereafter, the late-game stage might come up a week after the end of stage One. Players participating in the second stage will enjoy higher-level characters giving them a brand-new gaming experience.
Features Of Cantina Royale 2.0
Cantina Royale 2.0 will test core gameplay, the FTUE (First Time User Experience) funnel, the balance of weapons, skills, and perks, tracking & BI, as well as stability & performance. Unfortunately, the session will not test for Monetization, Economy, and progression balance. Nevertheless, the team is hunting for any reported issues and bugs that players might experience and plans to fix them before the full-game version launch. Beta participants will not earn $CRT All resources and upgrades would be lost after the beta session is concluded.
The team has changed the maximum attainable level from 100 to 20, allowing players to understand the power embedded in characters. Meanwhile, all overflow XP will be transformed into character tokens.