Fableborne Play-to-Airdrop Campaign has now launched! The game is a mobile action RPG featuring deck-building elements has scheduled the campaign from July 1 to July 9, 2024, introducing new heroes, enemies, and rewards, emphasizing points over tokens to reward skilled players.
Event Overview: PvP and PvE Modes
The campaign comes in two events: PvP and PvE. Each of these events will last for 48 hours. PvP (Kingdom Quest) and PvE (Race Against Time) will begin on July 2nd and July 4th respectively. The remaining days of the campaign will allow players to enjoy the event leisurely and identify their achievements.
Players can win a share of 4,986,500 Gold Essence allocated to the campaign. Participating in boss raids is also a chance to get additional essence. All rewards must be claimed before the servers shut down on July 9th, 2 PM UTC.
Fableborne’s Self-Powered Live-Ops Infrastructure
Earlier, the play-to-earn game Fableborne unveiled its self-powered live-ops infrastructure in partnership with Power Protocol, aiming to advance web3 gaming. This announcement surfaced after the team received a $7.8M investment. Last year, Fableborne secured a $5.5M investment from Blizzard, Shima Capital, and others.
2-Day Playtest Metrics Encourage Participation
A recent 2-day playtest preceding the campaign yielded impressive results: 734 hours of gameplay, 15,000+ raids, 500+ enemies defeated, and over 40 million gems collected.