Quick Take
- Tokyo Beast surpasses 300K downloads and $1M revenue on launch day
- Ronin’s capsule spin sees $318K in spending and $222K NFT buybacks
- Lumiterra, Zeeverse, and Spellborne push token drops, staking, and MMO mechanics
Web3 Gaming Closes June With Momentum Across Mobile, Tokens, and Tools
Crypto gaming didn’t slow down heading into July. From high-stakes mobile launches to experimental token drops and builder tools, last week brought a wave of updates across every layer of the Web3 gaming stack. Player counts rose, tokens moved, and ecosystems like Ronin, Avalanche, and Immutable pushed deeper into real-time economies and creator-driven design.
1. A Record-Breaking Week for Tokyo Beast
One of Web3’s most anticipated mobile games finally landed. Tokyo Beast, a real-time strategy battler built on Immutable’s zkEVM, saw more than 300,000 downloads on its global launch day. The game cleared $1 million in in-app purchases in under 24 hours, with 15% allocated toward buybacks of its in-game currency, $TGT.
The game’s economy blends gameplay with prediction markets and NFT upgrades. A $1 million tournament launched alongside the release, offering $14.5K in top prizes and a global livestream. The championship uses prediction chips tied to TRIALS mode, where viewers wager outcomes for token rewards.
Immutable has been positioning Japan as a breakout market, and this launch puts hard numbers behind that thesis.
2. HYTOPIA Evolves Beyond Its Minecraft Roots
HYTOPIA, originally a response to Minecraft’s blockchain ban, is now operating as its own voxel-based platform with serious infrastructure. This week, the team rolled out major SDK updates and zero-code AI creation tools, allowing devs to spin up entire games with simple text prompts.
“Frontiers,” an internal MMORPG built with the new toolset, demonstrates the platform’s new scope. Persistent zones, quest systems, dynamic spawning, and fast travel are now natively supported. Players can publish directly to web or desktop in under an hour with full monetization, according to the team.
The platform’s $TOPIA token remains central to the ecosystem, with staking and cosmetic infrastructure live. June saw 87 new assets added to the builder library.
3. Ronin’s Capsule Spin Drives Over $540K in Volume
Ronin Network is testing new economic loops with Jin’s Fortune Spin, a capsule-style gacha system that lets players spin for NFTs and immediately sell them back. Within the first three days, the mechanic generated $318,000 in spend, with $222,000 worth of assets sold back to the system. Total trading volume crossed $540,000.
Players pay 15 RON or 10 USDC to spin, revealing prizes ranging from Origin Axies to land in Pixels. Drop rates are verifiable on-chain through Ronin VRF, and real-time pricing determines sell-back value.
Ronin co-founder Jihoz said the spin system reflects the network’s move away from passive rewards and toward more contribution-based economic design.
4. Lumiterra MegaDrop Begins With 10% Token Supply
Lumiterra launched Part 1 of its $LUMI MegaDrop, distributing 10% of total supply through staking, community leaderboards, and testnet participation. Asset holders can boost point multipliers with $LUA, while contributors compete on the Yapper leaderboard with content and clips.
This is the first stage of the MMORPG’s token rollout. The game already recorded over 28.8M transactions and $183M in volume during public betas. Governance and vesting details for $LUMI will follow in Part 2.
5. Zeeverse Expands on Ronin With Airdrop and MMO Features
Zeeverse, a creature-collecting MMORPG now live on Ronin, launched Phase 2 of its $TREE airdrop. The game operates with $VEE as its core utility token and is designed entirely around onchain player progression. Players earn tokens by completing quests and training creatures.
The team described its goal as creating a “perfect economy-driven world,” and has committed to full transparency. Items and token interactions are fully onchain. Zeeverse was previously aligned with TreasureDAO before migrating to Ronin.
6. Spellborne Preps $BORNE Token Launch With Gameplay Utility
Spellborne’s $BORNE token is gearing up for launch with integration across PvP, monster minting, guild creation, and staking. Developed on Avalanche, the pixel MMORPG aims to make the token functionally necessary.
Apartment NFTs provide access to governance perks, event hosting, and staking multipliers. The $BORNE airdrop snapshot has passed, but ongoing mechanics continue to center the NFT economy.
7. Treeverse Introduces $END With Tradable Premium Currency
Endless Clouds published the first whitepaper for its $END token, a tradable currency for Treeverse and future titles. Designed like V-Bucks or Valorant Points but with full ownership, $END powers cosmetics, exclusive events, and cross-game features.
Backed by Immutable zkEVM and Ethereum L1, $END benefits from gasless transactions and seamless onboarding. Most of the 500M supply is set aside for players and ecosystem contributors.
8. Anichess Mints 960 Free NFTs With Gameplay Perks
Anichess unveiled its Ethernals NFT collection, a free mint limited to 960 wallets. The collection includes staking access, narrative affiliations, and eventual $C airdrops. Built in partnership with Chess.com and Animoca, Anichess merges tactical chess with spell mechanics and onchain identity.
The mint honors early players and contributors ahead of a broader token economy rollout. Season 4 is live with $10K in rewards for leaderboard participants.
9. The Backwoods Launches $LEAF Season With Airdrop
Solana-based roguelite The Backwoods launched its $LEAF campaign, distributing 150M tokens to early testers, NFT holders, and contributors. The update adds new maps, a pet system, and auto-loot mechanics. Players earn $LEAF by engaging in the game and through external tasks like social posts and referrals.
NFTs boost combat and staking returns. All activity is tracked through app.backwoods.gg.
10. Calamity Adds Live Token Economy With Gold and $WYRM
Ronin MMORPG Calamity introduced a real-time earning system via Wyrm Tribute. Players earn fixed-rate Gold by completing daily dungeon runs, city games, and leaderboard climbs. The token economy is capped and features no inflationary mechanics.
Factory NFTs unlock $WYRM earnings and passive income features like Expeditions and Automatas. These assets also serve as economic hubs with crafting and merging systems that alter future supply dynamics.
11. MapleStory N Enforces Mass Bans Amid Security Crisis
Thousands of bot accounts were banned this week in MapleStory N, Nexpace’s Avalanche-based MMO. A new 30-hour cash-out delay, subnet isolation, and possible clawbacks are in place to contain exploit abuse. Players had reported solo endgame clears with no proper gear, pointing to macro-level balance issues.
Nexpace said the economic damage remains limited due to hackers outspending their gains. Still, the enforcement marks one of the most aggressive anti-cheat responses in crypto gaming to date.
12. RavenIdle Set to Launch Season 0 With $570K Prize Pool
RavenIdle goes live July 4 with a prize pool funded directly by Battle Pass sales. Starting at $70K, the pot can grow to $570K. The game uses idle mechanics with skill trees and asynchronous progression, playable across web, mobile, and Telegram.
Built on Immutable, the game continues the RavenQuest universe with short-session loops tied to onchain performance. Season 0 will test its risk-to-earn format ahead of wider rollout.